2Add Cylinder 3Into edit mode delete top and bottom faces 4Select top vertices (whole circle) and press alt r 5Now in the properties panel on the left make x to be 5 6Select the far right circle of the pipe and move it along z axis until You think it'sThis is how a cylinder looks with smooth shading and auto smooth enabled and set to 60degrees How to control shading by marking edges as sharp?Bevel edges with Blender Using the bevel is very easy Select the edges you want to bevel and press the Ctrl B keys After that you can set the number of sgments you want to add to the edge and the size/offset of the bevelarea using the bevelpanel Bevelpanel in Blender A faster method is using the mouse (move up or down) to set the size
Bevel Inside Cylinder Blender Stack Exchange